Played this at Pasteboard & Plastic Game Day.
Tinners’ Trail is set in nineteenth century Cornwall. You are mining for copper and tin, attempting to sell when the prices are high. To reduce the cost of mining you can place developments, such as ports, adits, and trains. Once you have made your money you invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest the better the return.
This game to me is the type of Euro game that I like least as it is a brain burner with a number of different mechanics which relate but in my mind are not logical in their connection. There is minimal theme really and there is simply too much to think about.
I enjoyed the company but for me the game was pretty dry, boring, bereft of life, pushing up the daisies, gone to meet it’s maker… You get the picture.