Boardgames in Blighty News – Mage Company launches Raid & Trade on Kickstarter
The publisher of 12 Realms and Hoyuk has another game on Kickstarter with some cool minis! Looks pretty cool so check it out peeps.
From the ashes of a devastating third World War, a precious few Golden Cities emerge offering hope to those who struggle for survival in the wastelands. Players explore the ruins of the modern world completing quests, honing their skills and maneuvering for social status in order to claim a precious spot as a citizen with a Golden City. To enter the Golden city you must:
Become an expert: Reach 20 skill points
Serve the city: Fulfill three secret quests
Become a nobleman: Get the most possible character points
In each turn, the players can spend action points to do several actions such as moving through the city, raiding buildings, attacking other players, and more. Each player has a specific skill — mechanic, trader, electrician, bodyguard and medic — and has his own unique items to build; those items can be traded off against other items or resources.
The board of the game is formed by 9 different tiles. All over the map, the players find different buildings which they can raid. Each time a player raids a building, a raid card of this type of building is taken and read, which leads to specific circumstances taking place. The player will be made to make various decisions including important moral decisions! Upon resolving the various decisions, you will receive character points. The choices you make, for good or for bad, will lead to specific perks and advantages (or disadvantages) during the progress of the game.
Boardgames in Blighty News – Maverick Muse’s latest press release for their upcoming expansion to oddball Aeronauts -
Oddball Aeronauts 2 – Doubling your Trouble!!
Maverick Muse Ltd are pleased to announce that ‘oddball Aeronauts 2 : Double the Trouble’, the first expansion to oddball Aeronauts – the play-in-the-hand, no surface required, light strategy card game – will be coming to Kickstarter on 5th November 2014.
In oddball Aeronauts, 2 players go head to head in a dirigible duel in the skies of an oddball, steampunk-esque world and was very successfully funded in March 2014 via Kickstarter. Now ‘oddball Aeronauts 2 : Double the Trouble’ will add 2 new factions – the Mechinauts and Free Kingdoms – and rules for 3 or 4 player games. So with double the number of factions and double the number of players, gamers can easily double their trouble . . . almost anywhere!
In the first Kickstarter, backers had the opportunity to get custom named Captains and ships. This time, we’ve expanded that so backers can customise Captains, Figurehead, crew and even change the art itself.
Kickstarter news 2/11/14 – If I had the cash, I’d look at…
So let’s see what rates a look this week…
Desert Island is a Character-driven card game where 4-6 players take on the role of Edwardian-era castaways, marooned on a desert island. Playing time is 1 to 2 hours, for passengers and crew, ages 13 years and up.
News – Victory Point Games Halloween release – Dawn of the Zeds 2nd Edition expansion #1: The Director’s Cut
Much anticipated by the beleaguered residents of Farmingdale who were hoping for a glimpse of salvation, Dawn of the Zeds: The Director’s Cut instead delivers all sorts of new evil, mayhem, and, yes, a small bit of relief for those Zeds players everywhere exhausted by the never-ending onslaught.
This expansion to Hermann Luttmann’sDawn of the Zeds introduces new heroes, Event cards, Fate cards, and new game pieces that will intensify your Zed-killing experiences. The Director’s Cutadds a nice balance of nastiness and helpfulness to the game; you will love (and hate) all of the new additions to it.
This game is only available in clamshell packaging.
Kickstarter News 25/10/14 – If I had the cash I’d look at…
Back from Essen and taking a look at Kickstarter, there’s plenty of the same old tired themes…
But here is an interesting Euro-friendly project worth having a look…
Cycling Party, the most realistic cycling board game
Well, I don’t know if this is the most realistic cycling game but it seems to be making the effort to be. I surely looks good.
One worry is that I can’t believe that they’ve got the target number right so its a bit worrying. Only 5K to fund this not too cheap game? Really? OK they have made their target with 27 days to go but their target of 5K has to be way under what is realistic for the production of a decent print run.
Well it still looks interesting but I worry that the project owners have underestimated their costs in a big way so let the buyer beware.
Crowdfunding news – The Warriors of Well-ish on Spieleschmiede
The first game of the Little‘N‘Nice series is now available for funding
The Spieleschmiede is going to launch the project The Warriors of Well-ish by publisher Spieltrieb today.
Apart from Nord, there is now a second project running at the Spieleschmiede from today: The Warriors of Well-ish. This entertaining deduction game comes with ten cards as gaming material. Authors are Till Meyer and Nicole Stiehl of the publishing house Spieltrieb.
The Warriors of Well-ish you are supposed to guess the secret identity of a warrior on a face-down card. To achieve this, all players hold two to three hand cards depicting warriors. By asking “Yes” and “No” questions players may deduct which cards the other players are currently holding, and that way draw their own conclusions about the face-down card in the middle of the table. The game also contains an element of bluffing, which hampers the decision-making process of all players.
The Warriors of Well-ish is the first project in a series of games under the title Little‘N‘Nice. The specialty here is that smithies can determine the funding amount for themselves. Starting with one Euro, a funder will receive a print&play version for self-assembly when the game funding is successfully completed. Starting from three Euros, a fully produced version of the ten cards becomes available. The game requires a funding amount of at least 1 000 Euros.
I attended Essen Spielefor a few days to promote and sell Luchador! at the Backspindle Games stand. Make no mistake, it was hard work and not as much fun as previous visits when I attended with friends and as a member of the gaming media.
Manning a stand is all about endurance. With a bad back, its not easy and the worry of losing my voice after doing so many demos was with me. Last year it took me 3 weeks to recover my voice…
It was a very intense few days as the crowds were massive as usual. It was lovely to meet to many awesome gamers and in particular gamers who were excited about my game. Very gratifying and humbling.
I did get a few chances to look around the 4 halls at Essen and they are huge. Apparently there were around 600 games and expansions on display which is ridiculous as it sounds. I am all for new games but that kind of number makes it impossible to do the fair justice. You just can’t get around to see everything. You need a plan and a pretty narrow list of games to check out.
My list was very small as for me, there just wasn’t all that much to be bothered about. I think I’ve gotten over the new shiny hotness thing as I feel like Id rather look at a few games that suit my interests and game style. As luck would have it a couple publishers had games for me (Mage Company gave me 12 Realms and Hoyuk and Fryx Games gave me a copy of the Space themed Fleets: the Pleiad Conflict) and as I had a small suitcase, I had room for little else. I managed to pick up Choson and Heroes of the Three Kingdoms from Korea Games and Coup: Guatemala 1958 from LaMame Games which are all small card games. At some point I want to get Yardmaster from Crash games actually as it looks fun.
Looking through the BGG listings, I just didn’t see much else of interest I have to say. I’m not a Euro game fan so that ruled out a lot of games anyway and even the historical games and American style games weren’t much to get excited about. I think that the truth is there are few really interesting new games. An awful lot of retreads of tired themes, as seems to happen on Kickstarter. So to be honest, the vast majority of new games are boring at first pass. And I know a lot of gamers that feel the same. And of course there are simply crap games being released and bottom of the list this year has to be Drinkopoly and LapDance. Please, if another gamer justifies Lap Dance as not being sexist by saying it has male dancers… who are you trying to convince? Really? The audience for Lap Dance is men who see women as sex objects, end of story.
I mean how many zombies and vampires and Cthulhu games do we need really? Fantasy as genre is really tired. 12 Realms looks a bit different and fun and you can play solo so I am interested to play. Space as a genre is tired as well. Having said that, Fleets looks a bit different too.
It was really great to meet up with friends in the hobby and industry from around the world and the guys from Backspindle Games are a blast to work with.
So overall, a fun experience although not a stellar year at all for new themes or solid games I fear. Particularly in Euros which are just retreads of the same old tiresome mechanics for the most part with a thin coat of new paint of a slightly different colour. I reckon the vast majority will disappear from our radar pretty quickly. Thankfully, Luchador! 2nd Edition seems to have hit a sweet spot for is dynamic and original theme so fingers crossed!